Show HN: The classic Minesweeper on an irregular grid
3 by frading | 1 comments on Hacker News.
I'm experimenting game mechanics that are usually seen on a typical grid, but transposed on an irregular one. This is a test with minesweeper. The changes over what an irregular grid brings is that cells don't all have 8 neighbors. Some can have less, some can have more. Therefore before uncovering a tile, you have to pay closer attention at the number clues and which tiles neighbors it. So my intention is to make a very classic game a bit more challenging & fun. I'm also prototyping with checkers/draughts, and plan to test similar variants for chess, othello and go.
3 by frading | 1 comments on Hacker News.
I'm experimenting game mechanics that are usually seen on a typical grid, but transposed on an irregular one. This is a test with minesweeper. The changes over what an irregular grid brings is that cells don't all have 8 neighbors. Some can have less, some can have more. Therefore before uncovering a tile, you have to pay closer attention at the number clues and which tiles neighbors it. So my intention is to make a very classic game a bit more challenging & fun. I'm also prototyping with checkers/draughts, and plan to test similar variants for chess, othello and go.